Shirt Pocket

Burning with Optimism’s Flames Wednesday, October 05, 2005

Yeah, OK, so the technical definition of a Beta test is that it’s feature complete. But, that’s not how I’ve ever really done it. I consider a Beta a build sent to external testers that’s stable and usable. And, SuperDuper! v2.0 has been in this type of testing since November 22, 2004.

Yeah, that’s right. We’ve had 70 external testers pounding on v2.0 since last November.

The testing has been going great, with very few problems reported, especially considering how much has been changed over the months. And I’m happy to say that we reached an important milestone yesterday: the last new feature of v2.0 was finally released to our external testers. We’re feature complete. Things are working really well.

I feel like I’ve been at sea for a year and have just sighted my first gull. Land can’t be far away!

Teddy the Bear gives SuperDuper! a Hug Monday, September 19, 2005

As a long time Mac user (since 1984) a have one really big complaint about MacOSX, and that is the incapability of the Finder to easily copy a bootable System folder to an external disk and boot from there. Enter SuperDuper!, a 20$ software for MacOS X, that allows you to copy entire disks, even in the unpaid version. The paid version has tons of additional features, but all with a really easy and understandable user interface. Highly recommended and compatible with MacOS X 10.4, too.

via teddythebear: Thanks, Mr. Bear!

Greenman Monday, September 12, 2005

Given the amount of traffic he’s been getting, I’m not sure he needs another plug from me, but Shaun Inman’s Mint is a terrific new webstats package that focuses on clear presentation and extensibility.

Mint’s a framework that supports a plugin architecture called Pepper, and there’s already a vibrant 3rd party community doing great things with it.

Mint’s not perfect: it requires a teeny bit of Javascript on every page to do its magic, had some problems in its initial release, and its side-by-side panel presentation doesn’t always make good use of space (which it sacrifices for consistent layout).

But, that said, the overhead is minimal, the configuration (now that he’s past the teething stage) is easy, and the information provided is invaluable.

Great stuff; recommended to those with a commercial web presence.

Ms. Cranky Pants (Alice Wang) Loves SuperDuper! Monday, September 12, 2005

Right after Tiger arrived on my doorstep, I went shopping for a firewire harddrive. I waded through a ton of reviews and finally settled on an OtherWorld Computing Mercury harddrive. So far it’s working very well. Although I could have used the included Retrospect program, I opted to go with a shareware program named SuperDuper!. And that was probably one of the better choices in software I’ve made. As soon as I used it, I knew it was worth every penny of the shareware price (which I immediately paid). Sometimes, I look at a piece of software and have a debate about whether the fee is worth it, whether there might not be something out there that’s freeware or open source, whether I’d rather just use something that’s produced by one of those big software companies…but there was no debate about this one. I fired up this app and just knew.

via Ms. Cranky Pants Techie Geeky Mac Stuff (Thanks, Alice!)

43 Folders Gets Things Done with SuperDuper! Friday, September 09, 2005

Just noticed this:

Painless disk cloning - Just a quick plug for SuperDuper which may end up joining DiskWarrior as my must-have Mac utility. It does exactly two things very well: a) it creates bootable DMG clones of Mac disks and b) it lets you very easily update the disk images using boilerplate or customized scripts. Part 1 has historically been the domain of Carbon Copy Cloner — a great little app. One thing SuperDuper adds is a simple interface for scripting the items/folders you do and don’t want to clone as well as how you want them to behave (new vs. changed, etc.). This basically means you now have a perfect copy of your drive that can be restored very easily in case of calamity. Ditto for doing a “safety clone” before you install a bunch of dicey system upgrades. Highly recommended utility.

via 43 Folders: Thanks, Merlin! (and don’t miss Merlin’s classic 5ives, either!)

All of a Sudden (It’s Too Late) Sunday, September 04, 2005

Hey, so it’s been a while since I’ve written specifically about SuperDuper! v2.0. And it’s not because I’ve got nothing to say.

So, let’s do a bit of a status update, and another sneak peek.

Where We Are Now

As you might expect, we get asked when SuperDuper! v2.0 is going to ship all the time.

I know you want the new version: I want to give it to you! But, it’s not ready. We’re close, but we’re not done: there’s one significant thing left to do, and it’s a bit more difficult than we anticipated. We want to get it right—as we always do—so, it’s taking a little time.

But, once that’s complete, we’ve got a bit of polishing left, and we’re done. I don’t know how long it’s going to take. We’re going as fast as we can.

So, How’s it Look?

Actually, it’s looking great. Every part of SuperDuper! v2.0 has been improved, from the main window to Options, from the log to status… the copying is better… really, it’s all good.

You Mean, You’ll Never Have to Update it Ever Again?

Yeah. Right.

Well, C’mon—How About Some Screen Shots?

Coming right up!

In the new version we’ve broken out the v1.x options into two sets: General and Advanced. This emphasizes the common options—such as the During copy method—while putting more advanced ones—like custom shell scripts, package install and post-copy imaging—into its own tab.

You can also see that we’ve taken our What’s going to happen? approach a bit further, and explain the During copy option you’ve selected right under it (as well as in the main text).

You might also notice the pop-up in On successful completion. In there, we’ve got many more options for what happens after the copy completes, including the ability to shut down the computer, put it to sleep, simply set the destination as the startup volume, etc.

And then, in the Advanced tab, much geekier things that most users don’t need.

We’ve added an additional Before copy option to run a script—this allows people to do cool things like dump MySQL databases before backing up and do other “before you touch things” operations, and renamed things a bit to make their purpose clearer.

So, we ended up with:

So—there you go… and yes, everything we’ve posted about so far works, and works well.

Back to the grind!

Blame the Weather Saturday, August 20, 2005

The Pavlov’s Beep post got me thinking a bit about how user expectations can set a product up for failure out of the gate… and that made me think of the late, lamented (by some), lambasted (by many) Newton.

Ignoring the obvious hype surrounding the rollout—something the product could never live up to—one of the things that was coolest about the Newton was also the thing that caused the most frustration: handwriting recognition.

Handwriting and speech recognition are two areas that have seen a lot of advancement in the past years—for example, the recognizer that comes with Windows XP Tablet PC Edition 2005 Elite Pro Extreme (or whatever that product is called) is exceptional, and from all reports is improving in its next iteration. And, according to those who use these things routinely, like David Pogue, the latest Naturally Speaking (ex-Dragon, now ScanSoft) is similarly surprisingly accurate.

All that said, though, they’re doomed to teeny market segments, because no matter how accurate, when they make mistakes they frustrate their users.

Why? Because we’ve asked the computer to play by our rules, rather than asking us to play by its.

When a device imposes an unnatural input method on its user, any mistakes you make are your own. Consider Graffiti, as used on Palm OS: it specifically requires you to make certain “letter shapes” if you want them to be recognized. It doesn’t try to recognize your handwriting. If a letter comes out wrong, you might be frustrated, but you know it’s “your fault”—you didn’t make the shape right.

But, with the Newton, it was supposed to recognize your handwriting. Not an alphabet of its own design. And, when it doesn’t, the first thing that runs through your head is: this thing sucks! Even if it got 90% right, which is pretty remarkable considering many people can’t read their own handwriting!

Speech is hard, too—especially if used in an “unrestricted vocabulary” scenario. Not only do you have to “speak” all punctuation (try it sometime), but correction is an incredible pain. And speech is such a natural part of most people’s daily interaction that it’s near impossible to rise to an acceptable level of performance.

Newton, near the end of its life, tried to get around this problem by taking a bit of a Graffiti approach: it encouraged people to print, and there’s a lot less letter variation in printed characters. Suddenly, with the new Rosetta printed character recognizer (still in use in Mac OSX today), people started saying the Newton did a good job recognizing handwriting when—in actuality—it just shifted the burden onto the user some more by restricting input.

Similarly, speech is becoming more common in situation where the vocabulary is highly restricted and expectations are low: package tracking #s; pick 1-2-3 menus; interacting with “speed trade” stock systems. Correction is pretty easy and, given the relatively robotic nature of the interaction, expectations are low. (You’ll note that as the systems got better, they started using more animated, natural voices at the other end—raising expectations they knew, from testing, they could meet.)

So—if you’re designing a UI, remember that the way you “frame” the interaction often sets user expectations.

Leaving aside speech and handwriting, free form input can be really, really cool—see Simson Garfinkle’s SBook and Microsoft Outlook’s date/address fields for examples.

But if you put up a free-form field , you better make damn sure that it accepts all sorts of wacky variations. If date-based, expect things like “tomorrow”, “next wednesday”, etc—every one you miss, given the free-form nature of the field presented, is the fault of the program, from the user’s perspective. Similarly, what about international addresses? And how do you tell the user you’ve made the inevitable mistake?

A lot of words to say something obvious, I know. But it’s a mistake I make all the time… e.g. “Safety Clone”

Another gem! Thursday, August 11, 2005

Once again, I’m really happy to announce that a Shirt Pocket product has gone all gemilicious!

netTunes was just reviewed by Dan Frakes of Macworld Magazine, in the Mac Gems section.

netTunes 2.2 was awarded 4 mice—and also mentioned, in another recent MacGems column, as “the best solution, by far”!

Not too bad for my first Macintosh product… not too bad!  cheese

Thanks, Dan!

The Limited Saturday, July 09, 2005

We’re asked, every so often, why we don’t offer a time-limited full version of SuperDuper!.

It’s pretty simple, really.

If you’re going to time-limit a program, you have three choices:

  • “Cookie" the user’s system in some hidden way so you know when the program was first run, and can therefore calculate when you’re supposed to expire.
  • Automatically identify the system and phone home, asking some server when the copy should expire, and not allowing execution without internet access
  • Force the user to provide personal information, including an email address, so that you can give them a key that expires (and the key, which need not be hidden, can contain the “cookie")


The first, in my opinion, is right out. I hate it when programs hide things on my system, and while I understand why they do it (see above), it’s just the wrong thing to do, especially for a backup program. A backup program that writes hidden stuff to the source volume? I don’t think so.

The second is nasty for obvious reasons.

The third, while doable, forces users to announce themselves to me when they just want to evaluate the software. We’re very conscious of privacy here, and a lot of people are understandably touchy about this kind of thing. The last thing we wanted to do was to alienate them right out of the gate, and force them to register just to take a look.

So, given those not-so-good choices, we decided to:

  • Provide useful, free functionality in the unregistered version of SuperDuper!, including technical support and full documentation
  • Never “expire” or take away the free functionality we’ve provided, even in future versions
  • Offer an evaluation key, on request, for users who want to examine its full capability (all we ask is that you drop us a note and tell us what you thought)


So, now you know!  I think this has proven to be a good compromise, and while it doesn’t satisfy everyone… what does?

How much? Sunday, June 26, 2005

Here at Shirt Pocket World Headquarters, we’re often asked about our upgrade policy, and—specifically—exactly how much v2.0 is going to cost if you already own v1.x.

Here’s the deal: SuperDuper! v2.0 will be a free upgrade for registered users of v1.x.

That said, not every major upgrade of SuperDuper! will be free. But, we promise one thing: we’ll always be fair. We truly respect and appreciate you—our users—and work like crazy to do right by you. But, we can’t do that without—well, to put it bluntly—money.

So, why is v2.0 a free upgrade?

It’s free because I wanted to reward registered users, both for their patience waiting for the new release, and for supporting us over the past year or so. You took a chance on a new product, and we’re incredibly gratified by and grateful for the response to SuperDuper!

To each and every person who registered, posted comments about SuperDuper!, and recommended us to their friends, family and colleagues: thank you! I’m sure you’re going to love the new version when it’s released. Stay tuned.

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